]> git.r.bdr.sh - rbdr/super-polarity/blob - Super Polarity/Properties/AssemblyInfo.cs
First commit. Starting with MonoGame.
[rbdr/super-polarity] / Super Polarity / Properties / AssemblyInfo.cs
1 using System.Reflection;
2 using System.Runtime.CompilerServices;
3 using System.Runtime.InteropServices;
4
5 // General Information about an assembly is controlled through the following
6 // set of attributes. Change these attribute values to modify the information
7 // associated with an assembly.
8 [assembly: AssemblyTitle("Super Polarity")]
9 [assembly: AssemblyProduct("Super Polarity")]
10 [assembly: AssemblyConfiguration("")]
11 [assembly: AssemblyDescription("")]
12 [assembly: AssemblyCompany("")]
13 [assembly: AssemblyCopyright("Copyright © 2013")]
14 [assembly: AssemblyTrademark("")]
15 [assembly: AssemblyCulture("")]
16
17 // Setting ComVisible to false makes the types in this assembly not visible
18 // to COM components. If you need to access a type in this assembly from
19 // COM, set the ComVisible attribute to true on that type.
20 [assembly: ComVisible(false)]
21
22 // The following GUID is for the ID of the typelib if this project is exposed to COM
23 [assembly: Guid("7f0aa81c-c9ab-4b87-97eb-3b788199ed3e")]
24
25 // Version information for an assembly consists of the following four values:
26 //
27 // Major Version
28 // Minor Version
29 // Build Number
30 // Revision
31 //
32 // You can specify all the values or you can default the Build and Revision Numbers
33 // by using the '*' as shown below:
34 // [assembly: AssemblyVersion("1.0.*")]
35 [assembly: AssemblyVersion("1.0.0.0")]
36 [assembly: AssemblyFileVersion("1.0.0.0")]